
Une nouvelle version des drivers nvidia vient d’arriver, il s’agit de la version 180.44. Les changements sont nombreux :
- Added support for the following GPUs:
- Quadro FX 3800
- Quadro FX 3700M
- Quadro FX 1800
- Quadro FX 580
- Quadro FX 380
- Quadro NVS 295
- GeForce GT 120
- GeForce G100
- Fixed a problem that could cause Xid errors and display corruption in certain cases when OpenGL is used to render to redirected windows, for example when Java2D is used with the -Dsun.java2d.opengl=true option.
- Updated glGetStringi(GL_EXTENSIONS, i) to no longer return NULL in OpenGL 3.0 preview contexts.
- Fixed OpenGL crashes while running KDE4’s Plasma.
- Fixed OpenGL crashes when using a large number of texture objects.
- Fixed the timestamp reporting in the GL_NV_present_video extension on SDI II with Quadro FX 4800 and 5800.
- Improved power management support on some systems, such as Hewlett-Packard xw4600 workstations.
- Fixed a problem that caused the screen to flicker momentarily when OpenGL applications exit unexpectedly on GeForce 6 and 7 series GPUs.
- Fixed an X server crash when an X client attempts to draw trapezoids and RenderAccel is disabled.
- Improved recovery from certain types of errors.
- Fixed a bug that caused Autodesk Maya to freeze when overlays are enabled.
- Fixed an interaction problem between OpenGL and memory tracking libraries such as MicroQuill SmartHeap.
- Added support for RG renderbuffers in OpenGL 3.0.
- Added support for OpenGL 3.0 floating-point depth buffers.
- Fixed a problem that caused Valgrind to crash when tracing a program that uses OpenGL.
- Updated VDPAU to support VC-1/WMV acceleration on all GPUs supported by VDPAU; see the README for details.
- Fixed VDPAU corruption on some H.264 clips.
- Updated VDPAU documentation in the README and in vdpau.h, in particular regarding how to use the deinterlacing algorithms in the VdpVideoMixer object. Explicitly documented « half rate » deinterlacing, which should allow the advanced algorithms to run on more low-end systems.
- Implemented a « skip chroma deinterlace » option in VDPAU, which should allow the advanced deinterlacing algorithms to run on more low-end systems. See vdpau.h.
- Fixed VDPAU VC-1 decoding on 64-bit platforms.
- Updated the VDPAU wrapper library to print dlerror() messages when driver loading problems occur.
- Improved VDPAU’s handling of some corrupt H.264 streams, and some corrupt/invalid MPEG streams on some GPUs.
- Fixed VDPAU to correctly handle WMV « range reduction » on some GPUs. A minor backwards-compatible API change was made for this; see vdpau.h’s documentation for structure field VdpPictureInfoVC1.rangered.
- Fixed a problem that caused surfaces to be marked as visible too early when the blit presentation queue is in use.
- Fixed VDPAU to prevent some cases of « display preemption » in the face of missing H.264 reference frames on some GPUs.
Note : cette mise à jour entraine la version 180.44 du paquet nvidia-settings.

